Do fastwin77 buy your games second-hand? Then you certainly are a complete cheapskate and the scum of the gaming industry. You're worse than any pirate sailing the high seas of warez. Or at the very least, that's what publishers want us to think. Whether you have the proper to sell the merchandise you have purchased is irrelevant: the sale of used games is damaging the games industry.Whenever a new game is traded in or sold to a game store, that money is then kept by the retailer rather than achieving the hands of the hardworking developer who spent blood, sweat and tears on creating their pride and joy. Exactly the same game could possibly be bought and sold numerous times also it can be argued that those purchases certainly are a potential sale which has been stolen from the game companies themselves. It really is true you don't hear the music or film industry complaining about their second-hand losses, but does creating an album or a movie compare to the amount of money and effort spent on creating a Triple-A game title? As always, it's the consumer that decides whether a game is worth its $50 price tag, and often they decide to go with a pre-owned price instead.Rubbish Incentives for New PurchasesGame companies already start using a number of methods to gain extra cash following the release of their games by means of downloadable content (DLC) and nowadays there are incentives to buying new. Pre-order bonuses seem to be popular right now with many games including codes for additional DLC or specific in-game bonuses.We'll be looking at a number of the rubbish incentives offered by publishers to encourage new purchases and what alternatives will be more welcome.Exclusive DLC & Pre-Order Bonuses: Gamers aren't not used to the idea of receiving bonuses within collectors editions and so on, but more recently we've been seeing a lot of extra freebies within new games or within pre-ordering a title. The majority of that is in-game DLC, such as for example new weapons and armor, new maps or several other cosmetic additions which don't actually add that much to the overall game. In fact, most of this stuff you can probably live without. I don't really need the Blood Dragon Armor in Dragon Age Origins and I could live without a tattoo occur Fable 3, many thanks very much. I'd go as far to say that DLC armor is one of the most pointless types of a DLC incentive, ever. Although fastwin77 because the Horse Armor from The Elder Scrolls IV: Oblivion.In fastwin77 , the DLC offered is a little more substantial. Some games offer quests or missions, and this feels as though more of a 'thank you' bonus. Bioware took that one step further by offering a DLC delivery service in Mass Effect 2 and Dragon Age 2. This service allows players to download a series of free items, and access paid DLC. In Mass Effect 2, this included a few extra side-quests and exclusive armor/weapons (Groan). Player's could also add a new character with their game squad, Zaeed, and he was included with their own loyalty mission in addition to a few small areas to explore plus a new weapon. Whilst this is the better incentive and adds more to the overall game, if you didn't purchase Mass Effect 2 new, then getting a hold of Zaeed would cost you 1200 Microsoft Points ($15). Yikes.